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Old Jul 14, 2009, 10:44 AM // 10:44   #141
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Martyn thompson returned to shign jea and took up the role of teacher teaching students the way of the ritualist . when he died he got a Protector of cantha funeral which was also attended by the kurzicks who he fought for for so long

Mereas Duilin Went back to Ascalon to serve Adelbern and Fought The char vigourosly until he died in the battle of ascalon city . he now is one of the ascalon army ghost.

Solomon dunes travelled to the crystal desert where he ascended .He returned to elona after and when he heard about Palawa joko he went strait to the bone palace to bow before the new ruler of elona

Elendil Leafbarrow returned to cantha and headed to the far southern canthan mountains to hunt unknown creatures.

Last edited by MartynThompson; Aug 03, 2009 at 08:00 AM // 08:00..
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Old Jul 16, 2009, 07:20 PM // 19:20   #142
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Vickon, despite being half Kurzick, toured around with the Luxons for a while before his general dislike of everyone and everything makes him retreat to an isolated corner of Asura land, constantly refusing every request for him to join the Zaishen elite. Disease eventually claims the bitter and spiteful elementalist, and he finally is entombed in Vabbi. He probably winds up getting rezz'd by Palawa Joko and is subsequently pissed.

Celand finds himself a nice Norn lady and retires to a farm up in the mountains. He has something like 7 or 8 kids.

Trystane becomes a valued leader amongst the Sunspears. He retires quietly after a long and illustrious service to his home village in the Mehtani keys and dies shortly afterward, surrounded by his loving children and grandchildren.

Seo dies horribly in a Nercromancy experiment. Horribly.

Myrielle works tirelessly to restore her homeland of Ascalon, though she is eventually killed in a skirmish involving some rogue Charr.

Moresca, after growing bored of adventuring, begins operating in her homeland of Vabbi as an instructor of the dramatic arts. Her tutelage produces some of the finest stage actors of their time.
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Old Jul 19, 2009, 10:44 AM // 10:44   #143
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Tortellini:

Tortellini travels about the vast world of Tyria, exploring every nook and cranny, before tiring from the mundaneness of it. He decides, that old as he is, he will start on an adventure. He aids the Ebon Vanguard bravely in the most dangerous of missions, using his superior knowledge of Ascalon to the best of his ability. It is doing these missions that he sustained is only injury, and a minor one at that --he thereafter had a scar running down his back. He was asked by Langmar to stop doing these missions, as they were becoming ever more dangerous to him. Bitterly, he did. He then came to the Asura, learning as much as he could from them, and became one of the best scholars they had ever had, adding to their own considerable knowledge of magic and the world. Then, he came to the Norn. He was determined to show them while fighting alone was good for glory, it was not good for fighting battles. He became a bit of a story teller to them, sitting around the fire in Gunnar's Hold and entertaining them for hours on end. Then, he decided he was going to do it. He went down the pit that no-one had returned from, taking three strong norn warriors with him. He was lost for while, for 10 years he was missing, and it was a sad time for the norn. One day though, he returned from the whole, shaken, disturbed and crazy. He wondered about Tyria for years, before seeing something that returned his memories --his hall of monuments. He then led one final crusade, one last mission - that of a diplomat. He died at the hands of Palawa Joko, whom he himself had brought back from the dead many years ago. His body was recovered, and he was buried in his Hall of Monuments.


Ascorbyl:

She completes her journey to discover the secret of immortality. Then, she uses her amazing skills as an assassin to aid the emperor in striking down key leaders of the Luxom/Kurzick war, completely in secret, of course. She is then asked to take the position of assassin master at the Shing Jea Monastery, which she gladly accepts, but she has eyes on the bigger fish. Late one night, she creep into the chamber of the head of the monastery, and slaughters him in cold blood. Being the most senior headmaster there, she is chosen to become the Headmaster of the monastery itself, which, of course, she naturally accepts. Having all that she wants, she lets her guard down, and her favorite student stole her colossal knowledge base, and discovered that she had killed the previous master. He kills her in her sleep, and alerts the masters why he did so.

Last edited by Al Dente; Jul 19, 2009 at 10:58 AM // 10:58..
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Old Jul 29, 2009, 06:18 AM // 06:18   #144
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Wow, interesting thread. I love coming up with stories like this.

Sir Jonii, Elementalist (PvE)

After the defeat of the Lich, Shiro, and finally Abbadon, Sir Jonii began to spend his time in the Tarnished Coast aiding Asuran efforts in establishing themselves on the surface and fighting in the ongoing war between factions in Cantha, fighting for the Kurzicks. The rare free time he had he spent with friends or writing his autobiography.

In his later years, Sir Jonii spent much of his time in research of ancient magics and civilizations with the Asura while going to different locations throughout Tyria, Elona, and Cantha, writing an autobiography and attempting to write a history of the known world and its magics. In his very late years, he gathered his books (both written by and collected by him) in a small pentagon-shaped library located inside an Asuran lab.

With so much history lost to the world, unrecorded history from before the time of man, Sir Jonii decided to hide his collected information so that the important events of the present won't be lost to the ages as well. He hoped he could seal it, protecting it for hopefully at least an age. One day, feeling that his time had come, he used the last of his magical strength to seal himself inside with powerful magic. He then pulled a book off of a shelf, sat down, laid his staff (which he now used as a walking cane more often) across his lap, and let the last of his strength leave him. Due to his deeds, his spirit was allowed to enter the Mists.

Doctor Von Grenth, Necromancer (PvP)

After so many years studying Death Magic and fighting in the war between the Kurzicks and Luxons, Doctor Von Grenth had aquired great magical power, but his already small physical strength was failing with age. During a very desperate day for the Kurzicks in which they were pushed dangerously close to their capital by the Luxons, he summoned an immensely powerful and numerous army of reanimated minions. The army fought off the Luxons, but he had overestimated his skills with Death Magic and summoned far too many. In a single moment of weakness, he was killed by his own undead minions.
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Old Jul 29, 2009, 12:08 PM // 12:08   #145
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After countless years of exploration, saving races and flexing her muscles solo against countless hordes of nameless foes, Ying Tze finally hangs her rainments up and retires to a more serene lifestyle.

She was born into a peaceful world of Tyria, chatting regularly with the like of Rurik, Gwen and company, occasionally foraying into the lands to repel the Charr and the likes. Until the Searing got her little body's blood boiling. So the mission started - to destroy the very thing that had upset her peaceful life.

On her travels, she met some interesting characters - both friend and foe. Through the snow of the Northern Shiverpeaks, through the green-ness of Kryta and Maguuma Jungle and into the arid desert plains - all was taken in stride, continuing another quest (to heal proficiently) and gaining the experience to do this. Once the nasty man who liked to copy her was quickly disposed of, it was on to say hello to Glint and thus reach the epitomy of places most sought - Droknars Forge. Onwards she strove until she reached a wonderful, albeit cold, place of rest - Thunderhead Keep.

All of a sudden, she found a new power. So many mortals requiring her company through this part of Tyria, it was hard for her to keep up and not make enemies by, politely, refusing their company.

Once the Fire Islands were reached, she found it considerably warmer (as she is a little bald headed girl), therefore got to use her skills much better. And once The Undead Lich had been duely dispatched, admittedly 3 times he popped back to continue chatting, she could finally rest at ease.

So with this new-found peace (after despatching numerous Titan hordes), she relaxed into a spot of Griffon duelling and Underworld exploration until she could afford to retire.

Alas no, a new threat appeared in another land and, upon the calling from Mhenlo, she duely boarded the boat bound for Cantha.

Shiro and his threat was deemed as impending doom to the world. But no, the little monk had other ideas. With her new found hench-friends, she embarked on travelling through this new land, noting its beauty (and strange maze-like street layouts from the ancient builders..). As she ventured further, new skills were learnt. She listened to the 2 factions too until siding with the slightly darker natured Kurzicks, who (for a 'small' amount of money) allowed a new set of armour to be obtained in Vasburg Armoury. Suitable attired, she ventured further into this strange land..

Before she realised, she was meeting Shiro face to face. In conjunction with her necromancer ally, Felinus Calliope, Shiro's return was shortlived. The small monk had won through again. So it was back to peace and griffons. Until a meteorite decided to land in the desert and bring with it new foes stopping this little duel from taking place. So the frustration of this (after a bout of meditation) was taken out on the residents of the Underworld.

For a time, she was happy. Until Varesh and company decided to gatecrash the harmony in the world. So she packed her armour and weapons and boarded the boat to Elona.

Here she made some lifelong friends - Tahlkora, Koss and Sousuke. She grinned at Koss' hairstyle and trained Tahlkora in her skills. Sousuke was left out in the cold, being asked to use skills he most certainly did not want to use. In the end, he was forced into submission.

This band of friends were further joined by Dunkuro, Mellonni, Master of Whispers, Olias and the four-hooved wonder Zhed. In conjunction with her hench-friends, the battle was taken to Varesh. And duely won.

Or so she thought. After learning of the true force behind the trouble, she set off yet again to defeat Abaddon. And shed a tear when losing Komir. And then struggled in the Domain of Anguish. Not even her legendary monking skills could cope. So a long bout of meditation and rethinking enabled her to vanquish the threat from this area.

Three lands cleared of threats. She felt good. She also, must to her consternation in latter years, got into titles. How she regetted it. But a challenge is a challenge and is of the type that once started, it must be finished.

So, while allowing fun and games to be had in Eye of the North, she continued on this quest. Slowly they were achieved. Until the very day she needed to do this no more. Celebrations were had, friends were with her. She felt complete.

So she now lives outside of Shing Jea Monastery, living the life of a monk. She teaches the noble art of monking still, occasionally venturing out into the world at the bequest of her friends. Her little house contains her prize possesions, much like her HoM does. Ever at peace but just as ready to fight when, if, called upon.
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Old Jul 30, 2009, 10:06 AM // 10:06   #146
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My Character’s Retirement:


Lord Sethiroth climbed the last rock and he arrived at his cave. Yes, it was his home for the last 32 years now. He went in, threw the Moa bird that he had previously hunted on a self-made table. He advanced deeper into his „home”, lied down on his bed and started relaxing. He remembered his life: the Legendary Guardian, Vanquisher, Cartographer of all the lands of Tyria. He was in good friendship with the Dwarves, the Norn, the Asura and the Ebon Vanguard. And still, he threw away his old life, for incredible powers that were not in his possession yet. „But soon it’ll be all mine!” – he thought.
Let me explain what happened to this once great champion.
33 years ago, he had been slaying the powerful creatures of Tyria, Elona and Cantha to collect their precious elite skills. He had progressed quite well. The last skill he had been searching for was a Dervish skill which enhanced the body and increased the speed of the user’s arms and legs. People had known this skill as ’Onslaught’. Sethiroth had found a spirit who used this skill to slay the intruders of her sacred lake. This spirit was Myish, Lady of (Drakkar) Lake. The Lord had killed the elemental being without any difficulties, but while he had used the Signet of Capture to harness its power, the long dormant Ancient Dragon below the ice of Drakkar Lake had entered Sethiroth’s mind. The Dragon had changed him and turned him into his servant in exchange for untold powers. Lord Sethiroth had had no choice but to obey. The old Lord was no more. There was only a man with incredible hunger for power. He had pretended to be good, but he’d had plans. This plan was his master’s idea however. The ancient one told him how to help the Ancient Dragons the most - in exchange for great power. He’d had to scout and spy the great races of Tyria: the Asura, the Norn, the Charr and the ever-declining humans. He had gathered informations about the Asuras’ technological devices, acquired plans of the Charr war effort, the locations and headquarters of each Charr legion and warband and examined some of the Charrs’ most destructive weapons of war. On the Norn he hadn’t had to spy much. His master had seen everything about the Norn people before, when he’d entered Svanir’s mind: pride, individual characteristics, bloodlust and stubborness. Although, Lord Sethiroth had found the secret about the strength of Norn weapons and armours. About the humans he hadn’t had to find much. The dragon had seen everything about humanity too and he had found them quite interesting.
After the Ancient Dragon dismissed him for awhile, he returned to his mountain residence in the House of the ex-minister of War, Wona. He hadn’t known, but he had been followed by one of his old friends. This fellow had known everything and organized an assault on Sethiroth’s house. They’d killed his underlings and burnt down his home. They had thought he is dead, but the Lord had managed to escape by wandering deeper and deeper in some old cave tunnels unknown to the most, until he found an ancient and forgotten Asura Gate. He’d returned to Boreal Station by using the gate and went through the cold Shiverpeaks until he’d reached Jaga Moraine. Sethiroth had found a cave there which had become his home later. He had survived there day-by-day.
32 years have passed. Sethiroth didn’t age like a normal human because his master had given him some power for his successes.
He opened his eyes. He smiled because he knew, that the time for his reward is close. ’Just a little while now’ – he thought – ’and my master shall call me again.’ He went to the main hall of his ’home’ and started to cook the dead Moa bird.
His prediction was true. After two years his master whispered him. He went to the Drakkar Lake and witnessed as the creature erupted from the frozen lake. After this, Sethiroth was granted with the powers he has been chasing for 35 years. The Ancient being has given him a special ice-encased armor and blade. Of course he was given the right to comandeer the icy minions of the dragon as a general. He was the Blade of the Dragon of Ice and Snow. After this ceremony, the elder one sent a full-scale assault on Norn lands. Under the command of Lord Sethiroth they’ve slain every Norn who opposed the great dragon's will.
Now he sits on his throne amongst the ruins of Gunnar’s Hold like a statue. He’s waiting for the next order of his master.
Behind his frosty helm he laughed. Laughed at the weakness of his former self. He knew that the old heroes of Tyria are dead now, or dying. ’My old friends. If you would’ve followed me instead of protecting the weak and the unworthy, you could’ve seen this. You could’ve experienced true power and you could’ve lived forever!’

I hope you liked it. Don't take the post seriously, My character shall not become a main antagonist in GW2, it's just a fan fiction. Although, if Anet would offer me this opportunity I would not hesitate to accept it!

Last edited by Thalador Doomspeaker; Jul 31, 2009 at 09:24 AM // 09:24..
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Old Jul 31, 2009, 06:11 AM // 06:11   #147
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This seems interesting, so i'll give it a go.

[Ele] "Archmage" Teirciel Eversong - After returning home to Ascalon, realizing the only things there were bad memoiries and a stubborn king, he left Ascalon, only to return to visit the graves of his parents. He traveled Tyria in search of ruins and wisedom long thought lost. He documented every inscription he could find in a seires of tomes that he personally magically sealed. He eventually settled down and fell in love with a Kurzick priestess of House zu Heltzer. He retired at the age of 36 to teach in the most prestegious magic acadamies in Echovald and later Vabbi. His tomes would later become some of the most sought after tomes the world over, however, only a decendant could ever open his tomes and use the magics sealed inside.

[Mo] "Dusk" Areandir - Dusk returned to Ascalon to rebuild his old home-Serenity Temple. With the help of Mhenlo amd Cynn, they were able to protect it and make the temple beautiful once more. The temple served as a ray of hope for all of Ascalon and even the Ebon Vanguard half a world away. Dusk's efforts to heal the suffering of a lost people earned him the title that would last generations - Saint of the Heart.

[Mes] "Archsage" Remiel - Returning to the Ascalon Refugee camp in Kryta, he became a figure of power among the ascalonians and was invited to become their leader, and Queen Salma's left hand while Evennia, her right. He couldn't resist-so he accepted on the spot. From then on, he created a plan-to make Kryta the new Ascalon. He would start by spreading lies and mistrust among the people in hopes of a conflict, then while the country was in chaos, he would assume power and re-create Ascalon. His plans however were discovered by Evennia and Salma, he was then promptly be-headed.

So there they are, please forgive me for any spelling errors.

Last edited by Astralelf; Sep 02, 2009 at 06:03 AM // 06:03..
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Old Aug 06, 2009, 11:53 PM // 23:53   #148
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O.K. My char, X Silver Mist X (Dervish), is going to retire in Vabbi with Talhkora and and help her father control his part in Vabbi. LOL

My ranger, Ranger Leia, after defeating Shiro (tho shes a Prophices char), will settle in the Echovald forest and bring fabulous art and music to the Kurzicks and then, later on in her life, become headmaster of the Shing Jea Monastery.

Then, my Fire Elementalist, Ele Bella Swan, is going to burn Kryta down, killing the White Mantle, the Lionguard, and everyone else (excluding the Ascalon Settlement) with it. Thankfully it doesn't spread to the Magunum Jungle and the Tarnished Coast.

In GW2, my Sylvarri char (No Name yet) has heard of X Silver Mist X saving the world 4 (yea she completed all the campains and EotN) times and wants to be like her and save the world from the Dragons that are invading her world.
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Old Aug 26, 2009, 03:29 AM // 03:29   #149
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Adam Engel (My Necromancer main):

After unsuccessfully trying to assist The Lich, Shiro, and Abbadon. Adam falls into a drunken stupor and travels the world trying to convince everyone that "It all would have worked too, if those 7 jerks hadn't followed me around everywhere."

After drinking it up with the Norn for several years, he decides to go help out on the ebon vanguard/charr front. It is never known for sure whether he was fighting for the charr, for the vanguard, some kind of double agent, or even possibly a triple agent. The truth (that would forever remain hidden) was that he would show up at both camps randomly, and kill indiscriminately in battle. All while drunk of course.

He died due to liver complications.

Many years later, a severely misinformed historian began a campaign on his behalf to credit him as a hero and posthumously constructs a Hall of Monuments in his honor.

And even more years later, Adam Engel's hall of monuments is inherited by a man who's great-great-great-great grandmother was unfortunate enough to live in one of those Ebon Vanguard camps and who happened to have a thing for tall, pale, drunk, obnoxious necromancers (as her memoirs inform).
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Old Sep 02, 2009, 05:18 AM // 05:18   #150
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Giga Strike [Mo/Me]: After the defeat of the Great Destroyer, Giga Strike joined the Ebon Vanguard in their efforts to stop the Charr. Using connections in the Order of Whispers, he also had reinforcments brought in from Elona; the routes used later became the underground railroad that Whispers informants followed to bypass Palawa Joko's forces hundreds of years later. Though valiant, Giga was not accustomed to fast-paced guerrilla warfare, and was not able to keep up with the Charr's movements. In a last effort to prevent a direct assault on the core Ascalonian cities, he lead an ambush in the Diessa Lowlands, near Grendich Courthouse. Due to the immense size of the Charr army, Giga Strike's forces attempted to buy time by drawing the battle towards the Shiverpeaks and away from Ascalon, but they were ambushed by a herd of hydra. Surrounded and faced against a nearly endless army, Giga Strike's force was eventually destroyed. His decendants continued to fight for Ascalon, but when Ascalon City finally fell, they retreated south and joined the Order of Whispers.

Ashley Soulripper, Ashley The Reborn [W/Mo, D/Mo]: During the climactic battle against Abaddon, Ashley Soulripper's body was crushed and thrown into the abyss that made up the Gate of Abaddon. Due to her strong sense of duty and desire to fight evil, the newly ascended Kormir rewarded for her sacrifice by retrieving her soul and recreating her as the Istani, Ashley The Reborn. As thanks, Ashley dedicated her new life to the Sunspears. There was very little that she remembered of her past life and knows only the cause of her death and resurrection, as this is all Kormir had told her. A devout follower of Balthazar, Ashley lead the reclaimation of the first city, Fahranur, and assisted in defeating the remnants of Abaddon's army that were still in Elona. Due to her actions, she was, once again, granted new life at the time of her second death and was promised more resurrections as long as she continued her work. Near the end of her third life, Palawa Joko began his invasion on Elona and the head-strong Ashley died trying to fend off the undead hordes. Though Ashley requested a fourth life to attempt to defeat Joko, Kormir knew that it would, once again, end in failure and resurrected her as a Norn instead of a Human so that she could rally forces from other lands.

X Apollos Angel X [N/Mo]: Ever searching for greater power, Apollos Angel betrayed Giga Strike, Ashely Soulripper, and others in the Realm of Torment so that he could keep the Staff of Mists for himself. After his cushing defeat, he wandered the nightfallen lands until the true heroes brought Abbadon to an end. After returning to the normal world, he made camp in the Basalt Grotto and thought deeply about his life. Soon afterwards, he came to the conclusion that he had been held back by his team-mate's "goody two-shoes" mind-set and realized that the only way for him to become stronger was to set out on his own quest; and with that, he traveled north into the Crystal Desert with the intention of uncovering lost magic...as the Undead Lich had. Finding only meaningless artifacts and tomes soaked to the point of being unreadable, Apollos thought back to how the Scepter of Orr wold have been his if it weren't for an unseeable force, and how his former team-mates had robbed him of certain power. In a rage, he summoned up a ship and undead crew and set off for the Maguuma Jungle. It was then that he finally had some success. In the middle of the jungle, he sensed great and familiar power. Following his senses, Apollos discovered the grove that had become the resting place of the Scepter of Orr! Approaching the Scepter, he suddenly began to feel his life draining away; assuming it was the Scepter trying to defend itself, he pressed onwards to claim his prize. He heard a female voice cry out "Stop and leave the Scepter of Orr alone!". Turning around, he saw Livia charing at him. Weakened from her spells, he could do nothing to stop her from rending his soul from his body and he fell limp. Enraged from being denied absolute power for the third time, he fought the chaos of the mists and returned to Tyria as a spirit. Using the last of his focus, he possesed an Asuran who was out studying the surface world. Using his diguise, he mingled with other Asurans and actually became quite fond of their company. He rested and learned for many years, possesing new bodies at the end of each Asuran life-time until the present day.

Other characters to come...maybe...

Last edited by Giga Strike; Sep 03, 2009 at 06:05 PM // 18:05..
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Old Sep 02, 2009, 01:05 PM // 13:05   #151
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Oh how I love to give game characters backstories and futurestories.

My Ele, Pepper, eventually reunites with her father at the Eye of the North, and he couldn't be prouder of his little fire witch. She settles down in a cozy cabin in the Shiverpeaks with Kahmu, making potions and spells in a workroom at the back of the house when not too busy chasing her magically-inclined daughter Ginevra (named after her sister who was deleted...I mean, died tragically in Kryta) around in the snow. Pepper remains good friends with the Norn, as her ability to hold her alcohol and win fights while dressed in pretty clothes impresses them to no end.

My Necro, Siren, continues to work with the Sunspears, refusing to return to what's left of Ascalon as she already knows it's a lost cause. She eventually has a daughter herself, who she names Alianora after the lady Necromancer who raised her when her village was destroyed. She maintains a cautious friendship of sorts with Palawa Joko, ensuring the safety of herself and her few remaining friends as he begins to corrupt the Sunspears and seize control of Elona. No matter how far around the world she wanders, Siren never stays away from her dearest friend Pepper for too long. Their families remain closely linked, their daughters' daughters as good of friends as their ancestors were.

My Ranger, Madelynn, leaves the warmth of Elona behind to explore the realms of the gods and the farthest regions of the Shiverpeaks. She has a compulsive need to seek out danger, most likely due to the loss of her family (her brother was delet--killed in the searing, and her sister met a remarkably similar fate halfway through Kourna). Through her darkest moments Maddie never fully turns away from Dwayna, and in her old age takes vows and lives as a reclusive sage of sorts in the mountains. She never returns to the Sunspears in Istan, even though for a time they were as close to family for her as she could have.

My Mesmer, Jaenelle, lives with the Asura. She has a remarkable gift for understanding their complex way of thinking and for explaining it simply and rationally to other bookahs. Jaenelle simply adores Vekk. The two work together on a number of projects that help to spread the magical technology of the Asura throughout the world. Jaenelle becomes renowned in human society for her mastery of subtle magics and mechanics, and is often called upon by various nobility and dignitaries for her services.

Those are the only ones I've reeeeally thought about, since they're the characters I play the most. I'm sure the rest of my girls will eventually have stories of their own one day.
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Old Sep 02, 2009, 05:23 PM // 17:23   #152
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My Ranger would father a child with my Ele, than live in rata Sum, matching wits with the Asura. He eventually persished while riding a boat when some Orrian ships rise out of the sea.
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Old Oct 04, 2009, 04:59 PM // 16:59   #153
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With the heroe's tales at an end, they went seeking the true power and origin of magic and those who created the bloodstones. The tale does not end so swiftly for our brave heroes; for there are other lands in need of heroes and magic that are unable to stand up to the dark forces of (insert real cool story maker here)

As for my peeps... after all the threats in the three lands have been cleared, they stashed away their weapons and armor for a time when their descendants would need to take up arms again against evil. A magical force bestowed upon their battle gear allowed only the descendants of the brave heroes to weild their arms again (could this be "customization"? lol)

Im bored, give me a break.
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Old Oct 04, 2009, 05:03 PM // 17:03   #154
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Thy characters die a horribly painful death against the undead Orr. Watching them perish with regrets empowers my black heart. I shall show little empathy to you characters forsaken death.

Beware Zhaitan, Halloween controls the undead.
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Old Oct 04, 2009, 08:19 PM // 20:19   #155
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My character marries her guildie sweetheart and they become two of the best treasure hunters in all of Tyria.
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Old Oct 04, 2009, 09:06 PM // 21:06   #156
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My char makes a family and lives till the end of his days helping the vanguard fight the charr in the far shiverpeaks
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Old Oct 04, 2009, 09:48 PM // 21:48   #157
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My main, Brutus Godly and of the Warrior class will have settled down near Gunnar's Hold with Jora, having some children with her (4, maybe? 3 sons and a daughter). His children would have gained great strength as being of human/norn mix.

Effectively, the many norn rejected this mixing of Norn and human, but later found to respect Brutus and his kin due to the great many deeds that were heard of Brutus' adventures in Elona and Cantha alike.

Brutus would have not lived around the time Jormag the Drakkar dragon and its legion drove the Norn back into the Southern Shiverpeaks, but his children were presant at the time. Two of his sons gave their life defending Gunnar's from Jagar and its horde. While his last son (ironically name Brutus as well) wanted to defend the Norn people with his life, but his sister (not sure the name) convinced him to flee with her as he will be needed with the fleeing Norn to fight in the hunt another day.

Since the day of the exodus from Gunnar's, Brutus's bloodline has served as leadership among the Norn, and has been regarded as "one with the bear" among the norn. However, Brutus does not posess the ability to turn into the bear, his sister does however(Hooray for XX gene legacy).
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I would go on but I am quite confused on how I would work Brutus' sister into the whole lot, so I stopped, lol. Mind you the generational year span would not jive with the 250+ yr. between GW1 and GW2, but just roll with me.

I would like to get Brutus as a Norn, but then the story wouldnt fit since Brutus cannot become the bear. However, the female toon I make will be of norn since she inherited that from her mom.

Last edited by vamp08; Oct 04, 2009 at 09:51 PM // 21:51..
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Old Oct 04, 2009, 10:26 PM // 22:26   #158
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Top 3 stories happened in some order for sure: http://mortbane1079ae.wordpress.com/

I'm currently working on a crossover from GW to Aion to GW2, I think I'll use the Norn ancestry to explain how the raven wings reemerged in the bloodline.

I must say there is something charming about winter sylvari in regards to my ice-themed necromancer. I would love to work with that.
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Old Oct 05, 2009, 12:42 AM // 00:42   #159
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Merged thread with an older thread of the same topic. Deleted a bunch of troll posts.

Keep the thread clean please.
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Old Oct 05, 2009, 02:47 AM // 02:47   #160
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I think the game is actually 250 years in the future, not 150. But regardless, I've only thought of the "end" for my main character, and it's basically she dies of old age, but of course her family tree continues to expand to lead into Guild Wars 2.
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